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Two networking problems

by Pavel Tovarys · in Torque Game Engine · 08/22/2007 (11:01 am) · 0 replies

Hello,

I'm going to finish my first TGE game, but I have two problems with multiplayer. I will be glad for any help:

1. when I run the game as a server, the server doesn't communicate with the master server. MS sends the info requests, but my server doesn't answer. MS shows the game server, but there is as "Time out". Connectiong to the IP and everything work well.

When I run the game server as dedicated server, everything works well, it communicate with the Master Server without any problem.

2. I use 3D cursors (Items) in the game. But I need to create the cursors client-side, because I don't want to show cursors from one client to the other clients. But when I create an Item on the client side, it looks like the item is created, but I cannot see it. How could I do that? Or how could I hide server-side object on one client?

Thank you,
Pavel T..