Game Development Community

GuiMLTextEditCtrl cursor weirdness

by Scott Evernden · in Torque Game Engine · 08/20/2007 (11:30 am) · 3 replies

Recently switched from 1.5.0 to 1.5.2 and I am noticing that the insertion cursor doesn't act properly in GuiMLTextEditCtrl now. Appears to be off by one character.

#1
08/20/2007 (2:04 pm)
I noticed the same problem. Anybody know why this would be?
#2
08/22/2007 (10:08 pm)
This bugfix may be pertinent, (or not ;))
http://www.garagegames.com/mg/forums/result.thread.php?qt=62602