View through walls and roof from birds eye
by Jari · in Torque Game Engine · 08/20/2007 (8:13 am) · 2 replies
Hi,
I was wondering if it's possible to create interiors similiar to what you would use in some isometric game where player can enter buildings. What's special about this is that the roof is removed and sometimes the walls become transparent.
Is this possible with TGE? Or does it require heavy modifications or entirely new interior code?
I was thinking that maybe LOD behavius could be somehow modified for removing the roof, but dunno about the walls.
I was wondering if it's possible to create interiors similiar to what you would use in some isometric game where player can enter buildings. What's special about this is that the roof is removed and sometimes the walls become transparent.
Is this possible with TGE? Or does it require heavy modifications or entirely new interior code?
I was thinking that maybe LOD behavius could be somehow modified for removing the roof, but dunno about the walls.
About the author
Torque Owner Daniel Buckmaster
T3D Steering Committee