GUIBitmapButtonTextControl Question
by Ronald J Nelson · in Torque Game Engine · 08/13/2007 (12:57 am) · 1 replies
Now I realize that this may be a question that is universal to all button types but I got to ask.
IS there some way to force it from script into it's depressed state?
BAsically I have a tab system thats using them, I want the tab to stay with the depressed look until one of the other buttons is pressed.
IS there some way to force it from script into it's depressed state?
BAsically I have a tab system thats using them, I want the tab to stay with the depressed look until one of the other buttons is pressed.
Torque Owner Tim Heldna
The only thing that comes close is:
Or:
You may be able to fake what you're after with the setActive method or better yet set the button type to a toggle button.