Game Development Community

Particle FX

by Zilla · in Torque X 2D · 08/11/2007 (5:39 am) · 10 replies

Is there an easy way to "import", drag, etc. the already built in particle effects from TGB into TXB without copying every single emitter graph by hand?

www.gymprojects.ch/zilla/images/particles.jpg

#1
08/13/2007 (1:31 pm)
This would be a great import project for someone.. wonder if this would be marketable.
#2
08/15/2007 (9:56 am)
I have no idea, but some of those effects look awesome. What kind of spirte do you start with to get an explosion to look like that?
#3
08/16/2007 (11:59 pm)
Zilla, I'm curios where these particle effects can be found in the TGB release. I found a few in one of the projects, but not the ones in your screenshot. Could you clue me in?
#4
08/17/2007 (2:05 am)
Quote:where these particle effects can be found in the TGB release
These are the standard TGB (NOT TXB!!!) particle fx that you can see when you click the Create button.
#5
08/17/2007 (3:16 am)
I dont see them in TGB ;(
#6
08/17/2007 (5:09 am)
Zilla, what version are you running? I have 1.5.1 and there's nothing there except the newEffect entry.

And yes, we're on the same page about the difference between TGB and TXB.

I think those particle effects might be a part of a t2dProj project file you have loaded.
#7
08/17/2007 (1:17 pm)
I have v1.1.3 (I downloaded it in July 07), I have no special file loaded.
#8
08/18/2007 (9:24 pm)
Thanks Zilla. They were probably just removed from 1.5.1 so I will install 1.1.3.
#9
08/19/2007 (2:36 am)
Yeah thanks Zilla, i found them. Most of the cool ones use the 'intense particles' option though...
#10
08/19/2007 (4:01 am)
Quote:removed from 1.5.1 so I will install 1.1.3

v1.1.3 - my precious ;-)