PlatformFont.h CharInfo Editor Bug
by Skylar Kelty · in Torque Game Engine Advanced · 08/11/2007 (3:00 am) · 2 replies
Hey,
I have an issue with TGEA 1.02, the editors crash on load.
The issue is beacuse of the new code in platformFont.h:
U8 -> U32
and
S8 -> S32
Using the new values crashes TGEA on editor load with the following console error:
Set::getObject index out of range.
Help would be appreciated thanks :D
I have an issue with TGEA 1.02, the editors crash on load.
The issue is beacuse of the new code in platformFont.h:
U8 -> U32
and
S8 -> S32
Using the new values crashes TGEA on editor load with the following console error:
Set::getObject index out of range.
Help would be appreciated thanks :D
About the author
#2
Anyway I have fixed it but I have no idea how :P
I recompiled, deleted all my prefs and it works now, try that Stefan see if it works for you.
08/11/2007 (10:08 am)
Yup, I had the same issue with TGE a while back funnily enought those changes were the first thing I tried.. odd eh?Anyway I have fixed it but I have no idea how :P
I recompiled, deleted all my prefs and it works now, try that Stefan see if it works for you.
Torque Owner Stefan Lundmark