Game Development Community

Server Snapping Rotation

by Scott Doerrfeld · in Torque Game Engine · 08/09/2007 (12:42 pm) · 0 replies

I noticed that when a player object collides with something their x-rotation gets snapped to zero on the server. Can someone help me find where in the code this is happening? (I know that normally we don't rotate players along the pitch or x-axis but this is important for resolving another issue where I am trying to map someone's head rotation across a network.)