Game Development Community

Messed up collision for interiors

by Cory Anderson · in Torque Game Engine · 08/09/2007 (9:24 am) · 1 replies

I created a jump for my racing game, and put the end of it slightly underground to allow for a smooth transfer from ground to ramp when driving. But most of the time, when driving toward the jump, the car slams into an invisible wall where the interior meets the ground.

Does anybody know how I might fix this?

#1
08/09/2007 (6:15 pm)
I have noticed that Torque seems to give me a fatal error shortly afterward. Once this bug occurs (and always in the same place), often collision meshes seem shifted, so that the car floats in the air next to the interior after crashing into the invisible wall.