Game Development Community

Need 1.5.2 Mouseover Buttons

by Nicolai Dutka · in Torque Game Engine · 08/08/2007 (11:43 am) · 4 replies

I found some code that makes mouseover functions work in Torque 1.4.x but the code is no longer supported in 1.5.x.

I need to know how to make "Mouseover GUI Buttons" in Torque 1.5.x. Right now my GUI buttons look good, but need that little extra flair and "reinforcement" when you mouseover them.

#1
08/08/2007 (12:28 pm)
Mouseover worked fine for me. Just make 3 versions of your picture. I think its picname_h for the hightlighted one. its all on the developer network. TDN that is.
#2
08/08/2007 (1:36 pm)
@kingdutka - That functionality works just fine in 1.5.2 (it's built into the engine). You can have 4 versions of your button (guiBitmapButton). Name your bitmaps:
baseName_n - (normal)
baseName_h - (highlighted)
baseName_d - (depressed)
baseName_i - (inactive)

Then in the guiBitmapButton control point the bitmap field to just the baseName (no extension or _n/h/d/i needed)
#3
08/08/2007 (1:55 pm)
Very nice THANK YOU!
#4
08/09/2007 (7:00 am)
How is this different from 1.4? or were you using mouseEvents in 1.4?