Game Development Community

Depressed AND Highlighted Button State

by Scott Doerrfeld · in Torque Game Engine · 08/06/2007 (8:32 am) · 3 replies

Does TGE currently support a button state that is "Depressed AND Highlighted"? (ex: _dh)

#1
08/06/2007 (9:00 am)
Name_d - depressed
Name_h - highlighted

edit: not sure why you would need both when you can make the depressed look however you want.
#2
08/06/2007 (9:20 am)
The button I am trying to create is a ToggleButton that has both a NORMAL and DEPRESSED state. I want the button to highlight when the mouse cursor is over it when it is in either state.
#3
08/06/2007 (10:34 am)
Ah ok, that makes sense. I think theres only 4 states. normal, depressed, highlighted, and inactive. Which kinda makes sense if it's 'selected' it wouldn't need to be highlighted as it's already on...but I can see why you would want it. :)