Game Development Community

Missing text labels?

by Cory Anderson · in Artist Corner · 08/04/2007 (9:28 pm) · 16 replies

I installed the new version of Blender (2.44) because the latest version of the exporter (0949) wasn't compatible with the version of Blender that I had. Anyways, I downloaded the latest python install from the python website, and the exporter works fine, but none of the labels for the tabs are visible. I can see button text, but tabs, sequences, etc. I can't.

Thanks for your help!

#1
08/05/2007 (7:44 am)
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#2
08/05/2007 (10:59 am)
1-3. The exporter works perfectly fine as far as mechanics go.
4. No custom settings. I tried to change them to see if it helped, but no change.
5. I installed by hand. I couldn't get the javascript installer to execute.
6. 1024x768, 32 bit, Windows XP

Thanks again :)
#3
08/05/2007 (11:04 am)
Here is a screenshot:

www.dragonworksmedia.com/pics/scrnshot_blender.png
#4
08/05/2007 (11:23 am)
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#5
08/05/2007 (12:12 pm)
I can see everything on the DX exporter
#6
08/05/2007 (1:12 pm)
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#7
08/07/2007 (9:35 pm)
There is something wrong with the link
#8
08/08/2007 (5:23 am)
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#9
08/08/2007 (7:58 am)
Huh.... still no change :(
#10
08/08/2007 (11:27 am)
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#11
08/11/2007 (8:26 pm)
Downloaded 095 and still no text
#12
08/11/2007 (8:30 pm)
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#13
08/11/2007 (10:59 pm)
ATI Mobility Radeon 9000
ati2dvag.dll ver. 6.14.0010.6587
#14
02/25/2008 (8:22 pm)
Hmm... the problem persists in blender 2.45
#15
02/25/2008 (8:30 pm)
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#16
03/07/2008 (5:03 pm)
Ah! By pure chance I am able to determine that it is, in fact, a hardware error. I opened my laptop today to see an error that said something about hardware failure, and graphics have switched to software rendering. Out of curiosity, I opened blender and checked the exporter, and lo and behold! All labels could be seen! So for now I am just going to have to figure out how to run blender with software rendering when I am using the Torque exporter.

I found I can achieve this by turning my hardware acceleration down.