Game Development Community

Constructor smoothing

by Barry Gallagher · in Constructor · 08/01/2007 (8:31 am) · 6 replies

Basically I'm exporting .dif files and the flatshading just isnt cutting it.

How do I get constructor to smooth the faces better?

A way to do this from commandline in map2dif would be great as I still find constructor unstable, opening faces that arent open (even non intersecting brushes) messing up texturing etc ...but smoothing in any form would be good.

#1
08/15/2007 (8:48 am)
Bump.
#2
08/15/2007 (8:49 am)
bump.
#3
08/15/2007 (8:49 am)
bump.
#4
08/15/2007 (8:29 pm)
Has anybody got smoothing working in the newest version of TGEA?
#5
08/15/2007 (9:37 pm)
Wow, 3 bumps in 1 minute?
#6
08/15/2007 (10:17 pm)
Essentially its one bump because of the being done in one minute.

I just got an idea in my head to try different styles, to see if it looked interesting.