Game Development Community

Sound Crackles?

by Christopher Franklin · in Torque Game Builder · 07/30/2007 (1:10 pm) · 1 replies

I'm beginning to implement sound into my current project, and as I do I've begun to notice a constant crackling. This happens across multiple machines, and I'm not doing anything particularly wacky or interesting - my sound profiles and audio descriptions are identical to the ones used in the tutorial save for the files themselves, and the popping occurs even if I play only a single sound. Loaded up in any other sound player, my .wavs play without problem, and they're taken from two different sources - my mic and an additive synthesis program, so I'm pretty sure the sound files themselves aren't the problem.

Does anyone have any suggestions? Is this a Torque problem, or are there additional things I could be doing in the code to help prevent popping noises from occurring?

#1
07/31/2007 (8:05 am)
Fixed it. For anyone else who encounters a problem like this - the version of OpenAl32.dll that is shipped with the engine right now is, for whatever reason, 0.9.9.5. The version that is currently on OpenAl's site? 6.14.357.22. A bit of a difference. Swapping them out seemed to solve all of my problems.