Invisable Walls?
by Weston Elliott · in Torque Game Engine · 07/27/2007 (1:25 pm) · 3 replies
Whenever I make a level for my game and use a shape replicator for rocks and trees to be placed everywhere on my levels, when I play on the level there are like 'invisable walls' everywhere. Like my player will be running and then act like there is something in its way even when there isn't anything there. Also my player will be able to walk through the trees and rocks like normal air!
How would I go about fixing these problems?
How would I go about fixing these problems?
#2
Your rock(s)/tree(s) has no collision mesh so you run right through it.
07/27/2007 (1:38 pm)
Your rock(s)/tree(s) has a collision mesh that's a huge cube so you run into an invisible wall.Your rock(s)/tree(s) has no collision mesh so you run right through it.
#3
However, how might I be able to fix these problems? I am using the normal rocks from the FPS Starter Kit.
07/27/2007 (1:42 pm)
Thank you for the quick replies!However, how might I be able to fix these problems? I am using the normal rocks from the FPS Starter Kit.
Torque Owner James W.