Game Development Community

Bugs & bug fixes

by Kzoink · in Torque X 2D · 07/26/2007 (3:20 pm) · 2 replies

Is the bug in TXB with string fields of components being blanked out every time you change something like adding a component or changing component properties going to be fixed soon? It is getting to be very troublesome to change my objects when I have to re-do so much that gets lost each time. I know this has been reported before, but I didn't see any resolution.

Will we as TXB owners be getting patches to fix these type of things, or do we have to wait until another major release?

I've also noticed another bug that objects get deleted in TXB seemingly unpredictably. Sometimes, there are objects that just disappear consistently, and other times I've had half my level disappear into the void.

I get to the point where I can't trust TGBX. My game ends up failing to start a lot of the time because of the lost data whenever changing something, and then I have to go back and put it all back in... ad infinitum.

#1
07/27/2007 (8:45 am)
Seconded. This issue is annoying.

I see quite a few bug reports post that are left with no reply.
Are they acknowledged by the GarageGames team ? If yes, it would be useful for everyone if you could reply stating so in the thread.
Or is there a form to report bugs ? I have a few bugs to report so I'd like to know the best procedure to do so.

TorqueX is a great product, as is TGBX, but as we cannot get access to the source of the builder we can only rely on bugfixes, so it would be very helpful to get some feedback from you guys.

I know that the focus is now on the 3D part, but I really cross my fingers so that a bugfix of TGBX is released soon.

Is there any timeline available ?

Thanks
#2
08/07/2007 (8:09 am)
One way to fix the string clearing issue is to create a subclass that contains all of your string values, then expose a public accessor of that class to TXB. This is not a very clean way to do it but it will save you alot of redo time until they get the problem fixed.