TGB 1.5.1 ready for download
by Kenneth Holst · in Torque Game Builder · 07/24/2007 (11:16 am) · 2 replies
You will find that TGB 1.5.1 is now listed in your My Account page.
Thanks for the wait guys and enjoy!
Thanks for the wait guys and enjoy!
#2
- Fixed issue with datablocks.cs not being executed in Games
- Fixed issue where GUI files saved to improper locations
- Fixed issue where GuiEditor dialogs pointed to wrong locations
- Fixed issue where tilelayers open/save dialogs pointed to the object library
- Fixed issue where particle effect open/save dialogs pointed to the object library
- Fixed issue where the startpage did not open with the correct path
- Fixed issue where particle effect save dialog did not work on a new effect
- Fixed issue where "Quit" was not in the LeveBuilder menu
- Fixed issue where error checking of project creation was incomplete
- Fixed issue where trial would shut down without prompting to register when expired
07/24/2007 (11:52 am)
- Fixed issue where getPrefsPath returned "" in Games- Fixed issue with datablocks.cs not being executed in Games
- Fixed issue where GUI files saved to improper locations
- Fixed issue where GuiEditor dialogs pointed to wrong locations
- Fixed issue where tilelayers open/save dialogs pointed to the object library
- Fixed issue where particle effect open/save dialogs pointed to the object library
- Fixed issue where the startpage did not open with the correct path
- Fixed issue where particle effect save dialog did not work on a new effect
- Fixed issue where "Quit" was not in the LeveBuilder menu
- Fixed issue where error checking of project creation was incomplete
- Fixed issue where trial would shut down without prompting to register when expired
Associate Scott Burns
GG Alumni