Game Development Community

Blender units

by ATW · in Artist Corner · 07/23/2007 (8:41 pm) · 4 replies

I was wondering how you base your units in blender for Torque. for example what would a 6 foot tall box be in blender.. (is blender in meters as well)

NOTE: new to blender..

#1
07/23/2007 (8:51 pm)
Usually, I just mess around with the height differences. Every game has a different scale, so I usually just make a bunch of different sized boxes and compare to how much is right.
#2
07/24/2007 (12:30 am)
The default cube mesh in Blender is 2 x 2 x 2 meters, and the same inside TGE. So, 1 Blender meter = 1 TGE meter.
#3
07/24/2007 (1:04 am)
Here is more on this:

www.lowpolycoop.com/forum/viewtopic.php?t=26

Scott
#4
07/24/2007 (8:39 pm)
Thanks..