Game Development Community

Strange collision distance

by Shaderman · in Torque Game Engine Advanced · 07/23/2007 (8:13 am) · 1 replies

Hi,

I'm playing around with collision detection and noticed collisions on large distances between player model and objects. The image below (sorry I've made it in a hurry) shows a distance where a collision still is detected between player and model.

Click me

This looks very inaccurate IMO and I'd like to know if there's a way to get a better collision detection precision.

Thanks in advance.

#1
07/25/2007 (4:01 am)
Solved.

I expected the collision detection to be more precise "by default" but had to take care myself about the precision by doing advanced worldbox checks :x