TGEA and LensFlare
by CdnGater · in Torque Game Engine Advanced · 07/21/2007 (8:12 am) · 11 replies
Before I go about making a LensFlare class for TGEA, I wanted to make sure there was not one already existing that I can't see via search. I also wanted to make sure that the engine did not already do it. I've spend 2 days looking though the lights, I see suff for flare, but it does not seem to act like a LensFlare. Please correct me if I am wrong.
Thanks
Thanks
#2
07/23/2007 (10:52 am)
If you can do it, I'm sure everyone would appreciate you posting it as a Resource.
#3
Eg: If you have engines and you add a mount point at the end, you can attach this and get lensflares from you engine.
Also the LensFlare Glows are defined as a datablock, that way you don't have to define each and every flare.
I have a couple of points I am working on for my stuff, but once done, I'll wrap it up and post as a resource.
07/23/2007 (10:59 am)
I plan to, I have the basic LensFlare working now. Its inherited from GameObject so you can attached it like any other object to a mount point. Eg: If you have engines and you add a mount point at the end, you can attach this and get lensflares from you engine.
Also the LensFlare Glows are defined as a datablock, that way you don't have to define each and every flare.
I have a couple of points I am working on for my stuff, but once done, I'll wrap it up and post as a resource.
#4
07/24/2007 (6:07 am)
A resource has been submitted called fxLensFlare for TGEA.
#5
07/24/2007 (6:29 am)
Link? Since it has to be approved before it shows up anywhere else, a direct link would be great. :)
#7
07/24/2007 (6:52 am)
I was waiting for the resource to be approved. I didn't relize you could link to it before being approved. Thanks Eric.
#8
07/24/2007 (2:56 pm)
Problem! Check the resource comments.
#9
07/24/2007 (3:29 pm)
Chris, check the resource comments. Really though, it's a pretty obvious fix :p
#10
Specially when playing 1st person. I could understand "Camera" mode but not 1st person.
07/27/2007 (12:10 am)
Maybe it's just me but I never understood why everyone add lens flare in all games ?Specially when playing 1st person. I could understand "Camera" mode but not 1st person.
#11
You are under no obligation to use any lensflare in any of your games. However, some people will want use them, so the engine should support lensflares.
07/27/2007 (6:12 am)
@ClaudeYou are under no obligation to use any lensflare in any of your games. However, some people will want use them, so the engine should support lensflares.
Torque Owner Chris Byars
Ion Productions
A man named Mike (erfantmanmike@hotmail.com)