AiWheeled Vehicle 2
by Akiraa · in Technical Issues · 07/18/2007 (11:26 am) · 7 replies
I am using AiWheeled Vehicle resource http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8836.
I am trying to get the vehicles deleted when they reach their last node path.
Any hint on how I could achieve this ?
Thanks for your help.
I am trying to get the vehicles deleted when they reach their last node path.
Any hint on how I could achieve this ?
Thanks for your help.
#2
In "function AIWheeledVehicle2::followPath( %this, %path, %node )",
using "%node" doesn't seem to work.
My problem is how do I know my vehicle has reached the last node.
07/18/2007 (1:39 pm)
Thank you mb.In "function AIWheeledVehicle2::followPath( %this, %path, %node )",
using "%node" doesn't seem to work.
My problem is how do I know my vehicle has reached the last node.
#3
07/22/2007 (8:06 pm)
You could try using pushTask(). I think it needs to be set up for AIWheeledVehicle but once running it would just be something like pushTask("followPath( args )");
pushTask("done()");
#5
Might want to share for the sake of anyone else who finds this thread from a search in the future.
07/23/2007 (4:22 pm)
Akiraa,Might want to share for the sake of anyone else who finds this thread from a search in the future.
#7
int AIWheeledVehicle2::CalcNextNode(int node)
{
int nextnode = node+1;
if (nextnode>mPath.size()-1)
{
Con::executef(this, 2,"destruct", scriptThis());
nextnode = 0;
}
return nextnode;
}
In your AiWheeled vehicle script, add the following function :
function AIWheeledVehicle2::destruct(%this)
{
%this.schedule(1000,"delete");
}
07/23/2007 (5:15 pm)
In AiWheeledVehicle2.cc, go to : "int AIWheeledVehicle2::CalcNextNode(int node)" and change it to look like this :int AIWheeledVehicle2::CalcNextNode(int node)
{
int nextnode = node+1;
if (nextnode>mPath.size()-1)
{
Con::executef(this, 2,"destruct", scriptThis());
nextnode = 0;
}
return nextnode;
}
In your AiWheeled vehicle script, add the following function :
function AIWheeledVehicle2::destruct(%this)
{
%this.schedule(1000,"delete");
}
Torque 3D Owner mb
Where %this is the header of the vehicle to delete.