1.1.3 Large Images Crash TGB
by Robert DeMaria · in Torque Game Builder · 07/18/2007 (9:53 am) · 3 replies
Images with dimensions larger than 2048x1024 crash the game.
Loading larger images failed in both the level editor and when I created the datablock for the image in my game's source files.
My computer has 768Mb RAM
Athlon CPU 1.7 Ghz
Radeon 9700 pro with 128Mb RAM
My max texture size should be 2048x2048
Loading larger images failed in both the level editor and when I created the datablock for the image in my game's source files.
My computer has 768Mb RAM
Athlon CPU 1.7 Ghz
Radeon 9700 pro with 128Mb RAM
My max texture size should be 2048x2048
#2
hey why so big? why do you need something so big? Can't you make it into tiles?
07/19/2007 (8:04 am)
Good grief! the largest I have been using is 256x256. I guess I don't have to worry when it comes to setting up large screens for my games intro splash screen.hey why so big? why do you need something so big? Can't you make it into tiles?
#3
07/20/2007 (3:27 pm)
I've been able to work around it. I just thought that I'd report that something that is supposed to work crashes TGB. I was using the texture for a very large animation.
Torque 3D Owner Chris Jorgensen
Cascadia Games LLC
I've been using images as big as 2048x2048 with no problem. And by all accounts your setup looks better than mine. Not sure why you're having trouble, but I'm pretty sure I can't over over 2kx2k as you noted.