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3dsmax 8 export error

by Carleton University (#0008) · in Artist Corner · 07/17/2007 (11:01 am) · 1 replies

I'm trying to export a model with animations from max 8

this is what the dump file says:

"Exporter Report

Config file "H:\3dModels\MainCharVersionTextureSkinned(torque setup).cfg" not found.

Config file "H:\3dModels\MainCharVersionTextureSkinned(torque setup).cfg" not found.

Config file "H:\3dModels\dtsScene.cfg" not found.
First pass: enumerate scene...

Processing Node base01 with parent Scene Root
Found subtree starting at Node "base01"
Processing Node start01 with parent base01
Processing Node cam with parent start01
Processing Node detail2 with parent base01
Processing Node Torso2 with parent Scene Root
Adding skin object from skin "Torso2" to bone "Bip01 Head" (0).
Adding skin object from skin "Torso2" to bone "Bip01 HeadNub" (1).
Adding skin object from skin "Torso2" to bone "Bip01 L Calf" (2).
Adding skin object from skin "Torso2" to bone "Bip01 L Clavicle" (3).
Adding skin object from skin "Torso2" to bone "Bip01 L Finger0" (4).
Adding skin object from skin "Torso2" to bone "Bip01 L Finger0Nub" (5).
Adding skin object from skin "Torso2" to bone "Bip01 L Foot" (6).
Adding skin object from skin "Torso2" to bone "Bip01 L Forearm" (7).
Adding skin object from skin "Torso2" to bone "Bip01 L Hand" (8).
Adding skin object from skin "Torso2" to bone "Bip01 L Thigh" (9).
Adding skin object from skin "Torso2" to bone "Bip01 L Toe0" (10).
Adding skin object from skin "Torso2" to bone "Bip01 L Toe01" (11).
Adding skin object from skin "Torso2" to bone "Bip01 L Toe02" (12).
Adding skin object from skin "Torso2" to bone "Bip01 L Toe0Nub" (13).
Adding skin object from skin "Torso2" to bone "Bip01 L UpperArm" (14).
Adding skin object from skin "Torso2" to bone "Bip01 Neck" (15).
Adding skin object from skin "Torso2" to bone "Bip01 Pelvis" (16).
Adding skin object from skin "Torso2" to bone "Bip01 R Calf" (17).
Adding skin object from skin "Torso2" to bone "Bip01 R Clavicle" (18).
Adding skin object from skin "Torso2" to bone "Bip01 R Finger0" (19).
Adding skin object from skin "Torso2" to bone "Bip01 R Finger0Nub" (20).
Adding skin object from skin "Torso2" to bone "Bip01 R Foot" (21).
Adding skin object from skin "Torso2" to bone "Bip01 R Forearm" (22).
Adding skin object from skin "Torso2" to bone "Bip01 R Hand" (23).
Adding skin object from skin "Torso2" to bone "Bip01 R Thigh" (24).
Adding skin object from skin "Torso2" to bone "Bip01 R Toe0" (25).
Adding skin object from skin "Torso2" to bone "Bip01 R Toe01" (26).
Adding skin object from skin "Torso2" to bone "Bip01 R Toe02" (27).
Adding skin object from skin "Torso2" to bone "Bip01 R Toe0Nub" (28).
Adding skin object from skin "Torso2" to bone "Bip01 R UpperArm" (29).
Adding skin object from skin "Torso2" to bone "Bip01 Spine" (30).
Adding skin object from skin "Torso2" to bone "Bip01 Spine1" (31).
Adding skin object from skin "Torso2" to bone "Bip01 Spine2" (32).
Adding skin object from skin "Torso2" to bone "Bip01 Spine3" (33).
Assertion failed on skin objectSkin "Torso2" with parent "Scene Root" added to entry list
Processing Node bounds with parent Scene Root

#1
07/17/2007 (11:01 am)
Bounding box found
Processing Node Bip01 with parent Scene Root
Found subtree starting at Node "Bip01"
Processing Node Bip01 Footsteps with parent Bip01
Processing Node Bip01 Pelvis with parent Bip01
Processing Node Bip01 Spine with parent Bip01 Pelvis
Processing Node Bip01 Spine1 with parent Bip01 Spine
Processing Node Bip01 Spine2 with parent Bip01 Spine1
Processing Node Bip01 Spine3 with parent Bip01 Spine2
Processing Node Bip01 Neck with parent Bip01 Spine3
Processing Node Bip01 Head with parent Bip01 Neck
Processing Node Bip01 HeadNub with parent Bip01 Head
Processing Node eye with parent Bip01 Head
Processing Node Bip01 L Clavicle with parent Bip01 Neck
Processing Node Bip01 L UpperArm with parent Bip01 L Clavicle
Processing Node Bip01 L Forearm with parent Bip01 L UpperArm
Processing Node Bip01 L Hand with parent Bip01 L Forearm
Processing Node Bip01 L Finger0 with parent Bip01 L Hand
Processing Node Bip01 L Finger0Nub with parent Bip01 L Finger0
Processing Node Bip01 R Clavicle with parent Bip01 Neck
Processing Node Bip01 R UpperArm with parent Bip01 R Clavicle
Processing Node Bip01 R Forearm with parent Bip01 R UpperArm
Processing Node Bip01 R Hand with parent Bip01 R Forearm
Processing Node Bip01 R Finger0 with parent Bip01 R Hand
Processing Node Bip01 R Finger0Nub with parent Bip01 R Finger0
Processing Node Bip01 L Thigh with parent Bip01 Spine
Processing Node Bip01 L Calf with parent Bip01 L Thigh
Processing Node Bip01 L Foot with parent Bip01 L Calf
Processing Node Bip01 L Toe0 with parent Bip01 L Foot
Processing Node Bip01 L Toe01 with parent Bip01 L Toe0
Processing Node Bip01 L Toe02 with parent Bip01 L Toe01
Processing Node Bip01 L Toe0Nub with parent Bip01 L Toe02
Processing Node Bip01 R Thigh with parent Bip01 Spine
Processing Node Bip01 R Calf with parent Bip01 R Thigh
Processing Node Bip01 R Foot with parent Bip01 R Calf
Processing Node Bip01 R Toe0 with parent Bip01 R Foot
Processing Node Bip01 R Toe01 with parent Bip01 R Toe0
Processing Node Bip01 R Toe02 with parent Bip01 R Toe01
Processing Node Bip01 R Toe0Nub with parent Bip01 R Toe02
Processing Node root with parent Scene Root
Found subtree starting at Node "root"
Processing Node run with parent Scene Root
Found subtree starting at Node "run"

Warnings:
Warning #101: Config file "H:\3dModels\dtsScene.cfg" not found.

Errors:
Error #max3:Assertion failed on skin object"

i clicked on the error #max3 but it brought me to a dead link

what do i need to fix, thx.