Game Development Community

How do I have the rigid shape not get back upright?

by Lynooks · in Torque Game Engine · 07/14/2007 (3:58 pm) · 1 replies

I tried a lot of things. I feel like I either need to look in the source code to figure out how to do it or modify the source code. I don't want to do this yet. Can anyone tell me how to do this? I'm using the rigid shape physicsbuilt into Torque. Not the vehicle physics, the shape physics.