Game Development Community

Tile Layer still broken

by XanthorXIII · in Torque Game Builder · 07/11/2007 (12:53 pm) · 7 replies

I select a tile layer object, drag it out to the work space and it creates what appears to be a tile layer however now I can't select anything and the tile layer looks incomplete. Even the grid that was in the editor disappears.

#1
07/11/2007 (12:59 pm)
Here's a screenshot of what I am getting.
i139.photobucket.com/albums/q291/soulman901/tgbtilelayererror.jpg
#2
07/11/2007 (1:09 pm)
Can you click the arrow button up top to exit out of Tile Editing mode?

This looks a lot like you are in Tile Editing mode, which opens automatically when you drag a new tile layer onto the scene.
#3
07/11/2007 (10:36 pm)
One thing to note is that the tile grid is only 10 x 10 by default. It doesn't necessarily cover the whole tile layer. In the edit panel you need to change the X and Y Tile Counts.
#4
07/12/2007 (2:53 am)
To get out of editing mode, you can as well use Escape.
#5
07/12/2007 (9:03 am)
I understand that it's suppose to be in tile editing mode. What I don't understand is,
Why does the Grid behind DISAPPEAR
Why can't I click on anywhere else on the screen to get out of it, sure ESC works but I don't think that is how it's suppose to work.
Why the Tile Layer Looks like it's incomplete, like someone took the sides off of it
And yet even better this is how it appears now when I do hit esc
i139.photobucket.com/albums/q291/soulman901/tgbtilelayererror2.jpgThat doesn't even look like a tile layer, there's no tile grid block in there.
And better yet, it removes the exit program function from the File menu when I select and add a tile layer to the level, I now have to click the X to close the program.
Can you show me what you get when you add a tile layer in 1.5? Because that is not how it worked in the previous version.
#6
07/12/2007 (9:22 am)
Well, it looks blank because the tile layer is empty, it hasn't been painted with tiles yet. The tile layer isn't incomplete, it should show all of the tiles...10x10 right? If these issues are preventing you from making your project, could you explain why/how so we could figure out a way to help you?
#7
07/12/2007 (5:40 pm)
You have only done the first step. First, you need some images loaded. Add the sample resources to your project. Then select the selection tool in the Tile Editing area, select the tiles you want to work with, choose the image you want to use (for example TileMapImageMap), choose the frame, and click the Apply to Section button.

If that isn't enough to get you started, let me know and I will try to write up something more detailed/complete and post it to the wiki.