Game Development Community

Mount Object with Offset

by Nick Matthews · in Torque Game Engine · 07/11/2007 (2:54 am) · 1 replies

Hey, I was just wondering if anyone knew about or had any code which would allow you to mount an object to a specific node with Offset? For example:

%obj.mountObject(node,offset)

or something. I've seen a few resources on similar things such as the mountEquipment, but that has various other issues such as no shadows etc.

Thanks!

#1
07/11/2007 (3:31 am)
I'm sitting with the same problem. I at first thought you could change it in the StaticShapeData, I was wrong. Now I just changed the offset in the model itself.

If you find what you're looking for please post it, as it would make my hit-and-miss (from Milkshape to in-game) approach much simpler.