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1.5 crash on Combat Game Behaviour Playground with 15beta *.t2d

by Fyodor -bank- Osokin · in Torque Game Builder · 07/10/2007 (7:15 pm) · 3 replies

I've just downloaded the fresh TGBP115 (just out!) and started Combat playground...
while shooting and moving around both "objects" after next "death" TGB crashed.

How to reproduce: start TGB15, open playground, run game, open combat, move "ships" to face each other and SHOOT!! after a few "deaths" it crashes.

I don't have time to find out why it crashes, so I'm posting here just to let you know.

edit: looks like if you try to shoot while there is no "ship" it crashes.

P.S. No "Exit" in File menu? :)

#1
07/13/2007 (11:24 am)
Hey Bank, cannot repro that here. Can you install a fresh copy of 150 release to a different folder and try again?
Also, is this PC or Mac?
#2
07/13/2007 (11:38 am)
Last time I working with Macs....... hmm.. it was something like 94-95 :) So, I'm on PC / WinXP SP2, ATI Radeon 9600 Pro.

yeah, and sorry. :) I was using TGBP150 binary, but running playground.t2d from TGBP15Beta2! When I started, by default it showed the folder from last time. So, after testing the playground of 150 - everything seems to be okay.
Except one minor bug. If you "ship" dead, you can still shoot! :)
#3
07/13/2007 (11:39 am)
Heh, good to hear its working for you now. Yeah, I have seen some of the shooting while still dead if you wail away on the fire keys as well :) Behavior needs a little tweaking.