Game Development Community

TXB needs to be case sensitive

by Thomas Wrather · in Torque X 2D · 07/09/2007 (7:11 pm) · 1 replies

In TXB I mistyped the Name of a TileMap in the Scripting tab. Typed "GReenTemplate" instead of "GreenTemplate". When I tried to correct this in TXB, it kept replacing the "r" that I typed with the original "R". I had to edit the xml file in a text editor to get around the problem. I assume this is left over from TGB where things are not case sensitive.

#1
07/09/2007 (9:34 pm)
It is(left over). The quickest way to fix a mistyped caps, I've found.

1. Delete the entire string

2. Click on a blank part of the viewable area (this I do to finalize the cleared data).

3. Click back on your object, and re-enter your data.



This works flawlessly, in 95% of my cases.