Game Development Community

Tge and tx

by Tom · in Torque X 2D · 07/07/2007 (7:55 am) · 1 replies

Hi, i was just wondering if it is possible to port a tge game (with some engine mods) to torque x so that the tge game might be played on live arcade. is this possible at all?

but yeah, if such an act is against the licesne, i jsut want it to try for myself so it should still fall into the license agreement since im not selling or distributing

but yeah, i hope to start a nice discussion with this:)

anyway, any comments are welcome

#1
07/08/2007 (9:54 am)
Right now, no. The engines are completely separate and you would have to completely re-write all of the TorqueScript for *EVERYTHING* in C#. And then you would have to create all of the missing features in XNA. You would also lose all networking on the 360 version until Microsoft decides just how they want you to be able to network with XNA.

It is possible, per-se. But not feasible, IMO.