Game Development Community

Bind and numpad keys

by Galun · in General Discussion · 07/01/2007 (6:04 am) · 2 replies

Hi,

When I try to do a moveMap.bind( keyboard, "numpaddivide", toggleRun) it won't work and this seems to happen with all numpad keys. In the starter.fps a key named "minus" is put into the preferences if I bind the numpad divide to an action but it won't be called as well.

What is wrong with that and how can I bind something to numpad keys?

This is in TGE 1.5.2 and with a mission derived from tutorial.base.

Thanks

#1
07/01/2007 (9:56 am)
Using the numpad has been a problem for a long time, I haven't seen a fix for it yet.
#2
12/05/2009 (1:05 am)
added this to the thread for reference
taken from the TDN site

may save someone some searching time in the future

KEYBOARD NUMPAD
"numpad0"
"numpad1"
"numpad2"
"numpad3"
"numpad4"
"numpad5"
"numpad6"
"numpad7"
"numpad8"
"numpad9"
"numpadmult"
"numpadadd"
"numpadsep"
"numpadminus"
"numpaddecimal"
"numpaddivide"
"numpadenter"

here is the full page with all the names of bindable keys
http://tdn.garagegames.com/wiki/Script/Input_Keys_and_Maps#KEYBOARD_INPUTS