Game Development Community

Suggestion for improving the Community

by Andy Rollins · in Torque Game Engine · 06/29/2007 (11:42 am) · 4 replies

Recently I've been reading through the forums, resources and blogs nearly every day... as an experienced coder (admittedly with rusty C++ skills) I keep coming across the same problem on here over and over.

Whether it's people in the linux forum asking for bug fixes or corrections for their flavour of linux, out-dated resources that someone is trying to update 1.5.2 or asking for help with an errorr where they've missed step 4 of 15 in making changes, Updating the RTS kit to 1.5.2, people hunting around for a file someone 2yrs ago had hosted on their own website that now nolonger exists, porting starter kits to TGEA or the modernization kit forum for example with people asking for help with merging the code/project files (yes I got sucked into helping resolve quite a few compilation problems for people).

To me there seems to be a simple solution to help improve all of this... and that's a CVS/subversion repository.
Now before I was a member here I know there was a CVS repository so if I'm talking about something that's been tried and didn't work you'll have to excuse me and I am not asking GG to start managing and updating a repository or indeed commit any time to it, but I'm asking if they could look into hosting it as for obvious licensing reasons it's not something we could setup outside of GG...and for it to then be community maintained and updated.

So as a quick thought you'd see repository structures like:

Community Starter Kits
...Flight Sim
...Space Game
...MMO
...Barebones

ModernizationKit
...mk_1.5.0
...mk_1.5.1
...mk_1.5.2

Linux
...Ubuntu
...Debian
...GenToo

Common Builds
...TGE_MK_AFX_ODBC_AdvancedCamera
...TGE_152_RTS
...TGE_Advanced_Camera

Although I can see the need for some form of superuser/admin type of group to stop it becoming an unstructured mess - once you reach that stage it's unusuable - knowledge is only as good as the ease with which you can access it. Perhaps the admin/management side of maintaining it is something that the Associates are suited for?

And so I'm interested to know if others would find this useful, so they could quickly download and trial resources like mk, advanced camera, database access, without the headache of having to merge it all themselves?? I'm sure a lot of the guys I've been helping in the Mk thread would do.

Is it something that GG would help us setup if we can commit to managing it?

#1
07/05/2007 (1:34 pm)
This may actually draw more attention in the GarageGames Site Feedback/Bugs Forum
www.garagegames.com/mg/forums/result.forum.php?qf=22

Just a suggestion.

Tony
#2
07/09/2007 (5:20 am)
I'd wondered where to post but there didn't seem much activity in that forum, I was hoping that as the MK thread was in this forum along with others where people have been asking if someone couldn't just host the merged files it might get some attention, unfortuntaely not though.
#3
08/18/2007 (11:46 am)
Andy, I just see your thread (it seems like more than a month late) but I completely agree with your idea. It would be great
#4
08/20/2007 (4:55 am)
Good idea. In a way, it would be simpler if GG would just set up a means for developers to confirm license ownership. If they did that, then the various private projects could set up code repos, bug trackers, etc.

One issue is that most resources/projects tend to be created by just one person and eventually that person moves on to something else ( like C4 ) and there's no one to pick up the project.