Best method to create a mirror in TGEA?
by ando · in Torque Game Engine Advanced · 06/29/2007 (4:21 am) · 2 replies
I have tried using the DIF mirror entity but it does not work, any ideas or other options ?
About the author
by ando · in Torque Game Engine Advanced · 06/29/2007 (4:21 am) · 2 replies
Torque 3D Owner Eric Forhan
I haven't done tests, but I'm curious which of those two uses fewer engine resources. Maybe the shader because video cards are built for shader optimizations?
I don't know -- would be interesting to find out.