Game Development Community

Dif with dts to 1.5.1

by coxosclassic · in Constructor · 06/21/2007 (2:57 pm) · 3 replies

Hi everyone,

Im using Constructor 1.0.2 to export my .dif model with some .dts shapes on it to TGE1.5.1

If I do a normal export, the .dif wont even shows up in the game, but if I do a legacy export, the -dif shows up but with no dts on it...

I thought the .dts integration was available to tge1.5.1?

Any thoughts on this?

THKX!

#1
06/21/2007 (3:28 pm)
Legacy export does not support .dts integration.

That would be why when you do legacy export there is no .dts in the dif.
#2
06/22/2007 (5:18 am)
Yo!

So this mean I cant do a normal .dif export with constructor 1.0.2 to tge 1.5.1?

Thats a bit odd because constructor supports baked .dts to tge 1.5.1...
Do I have to go back to constructor 1.0.1?

Could anyone help me on this?

THKX!
#3
06/22/2007 (4:52 pm)
Yes, if you want static meshes with TGE 1.5.1 you would have to use Constructor 1.0 or Constructor 1.0.1.

I would *highly* recommend using Constructor 1.0.2 and TGE 1.5.2 together. There have been a number of important bugfixes to both.