TorqueX feature request
by Chris Kim · in Torque X 2D · 06/21/2007 (7:00 am) · 4 replies
I just purchased TorqueX pro. It works great and I love the new platform starter..
I'm going to make a game that's similar to platform starter, however I need some support in the following.
1. 3d sprite support. It doesn't have to have fancy 3d level. I just need simple 3d actor with animation just like the one in TGB.
2. simple gui editor like TGB. Is it difficult to support gui editor? It's big time saver compared to doing it by hand.
3. network..this may be further down the road but it's an important feature.
I suppose 1 and 2 can be done quite easily.
Can you please give me an estimate how long it will be until we see the feature supported?
I heard that GG will keep to-do list and the progress updated regularily.
I would like to see above features in the list and watch it make progress.
Thanks and keep the good work!!
I'm going to make a game that's similar to platform starter, however I need some support in the following.
1. 3d sprite support. It doesn't have to have fancy 3d level. I just need simple 3d actor with animation just like the one in TGB.
2. simple gui editor like TGB. Is it difficult to support gui editor? It's big time saver compared to doing it by hand.
3. network..this may be further down the road but it's an important feature.
I suppose 1 and 2 can be done quite easily.
Can you please give me an estimate how long it will be until we see the feature supported?
I heard that GG will keep to-do list and the progress updated regularily.
I would like to see above features in the list and watch it make progress.
Thanks and keep the good work!!
About the author
#2
06/21/2007 (8:21 am)
There are about 3 other threads in the forum you just posted in discussing features 1 and 2, they're working on them, they're going to give us updates, they'll come out when they're done.
#3
The other point I'm trying to make is what GG have decided to regarding regular progress updates.
When they put up the list, I would like to add these features in the list.
06/21/2007 (9:17 am)
1. It is already around the corner, I hear. 2. I haven't heard if there are plans yet. 3. It seems it's still long down the road. If XNA doesn't support, we'll never see it??The other point I'm trying to make is what GG have decided to regarding regular progress updates.
When they put up the list, I would like to add these features in the list.
#4
06/21/2007 (11:55 am)
On networking, you can always use the System.net namespace for networking. It'll only work on windows games, but SOME networking support is already there. We got [url=www.last-straw-games.com]Simian Escape working across the web with UDP calls before pulling it out for the launch.
Torque 3D Owner Stephen Zepp
The other 2 I will leave to Thomas since he is on the team itself, and can give more accurate information :)