Game Development Community

Tgea & physique in 3ds max

by Lowell Vizon · in Torque Game Engine · 06/19/2007 (1:10 am) · 2 replies

Any chance that torque game engine advanced plays nicer with physique in 3ds max than regular tge?

About the author

Recent Threads


#1
06/19/2007 (1:16 am)
What problems were you having? I use Physique and haven't had any problems.

I don't think that much, if anything, has changed in this department.
#2
06/19/2007 (4:11 am)
Ehm. What do you mean? The dts exporter (same one for TGE and TGEA!) DON'T support physique. Use the skin modifier instead. Once you start using it you'll actually quite quickly start to realize it's a whole lot nicer to work with compared to the rather neglected and now pretty aging physique (autodesk pretty much stopped developing it shortly after character studio was integrated into max).