Running console.log
by Jeff · in Torque Game Engine · 06/09/2007 (9:41 am) · 2 replies
At the end of chapter 2 it asks you to to look at the file Wormyfruit.cs and run it under console.log to find errors in it. It doesn't explain however how to run console.log. Anyone help me?
Torque Owner Will Maness
The console.log file is automatically generated each time you compile. You can find it in the root of the C:\3DGPAi1 folder (assuming you installed the book's CD resources to your C drive.)
Will