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Running console.log

by Jeff · in Torque Game Engine · 06/09/2007 (9:41 am) · 2 replies

At the end of chapter 2 it asks you to to look at the file Wormyfruit.cs and run it under console.log to find errors in it. It doesn't explain however how to run console.log. Anyone help me?

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#1
06/10/2007 (8:46 am)
Hi Jeff,

The console.log file is automatically generated each time you compile. You can find it in the root of the C:\3DGPAi1 folder (assuming you installed the book's CD resources to your C drive.)

Will
#2
06/11/2007 (5:38 pm)
Thanks :)