Lets say I have all the talent and time...
by Vinny Polston · in Torque Game Engine Advanced · 06/04/2007 (8:29 am) · 3 replies
Hey there!
I have a quick question before purchasing TSE...
Lets say I have
talented artists (3D and 2D) who can model environments and objects to the quality of that in Gears of War.
and lets say that I have enough time to model such magnificent models..
If I am perfect and can model and texture and code greatly... (yeah right, but its worth a try)
Could I achieve something similar to the picture?
What I mean is lets say ( and I don't ) I had all of the models and the map below, and rendered it in TSE instead of the unreal engine... would/could I get similar results?

I have a quick question before purchasing TSE...
Lets say I have
talented artists (3D and 2D) who can model environments and objects to the quality of that in Gears of War.
and lets say that I have enough time to model such magnificent models..
If I am perfect and can model and texture and code greatly... (yeah right, but its worth a try)
Could I achieve something similar to the picture?
What I mean is lets say ( and I don't ) I had all of the models and the map below, and rendered it in TSE instead of the unreal engine... would/could I get similar results?

#2
06/04/2007 (8:59 am)
You might be able to get something looking somewhat similar if you invested maybe a year in integrating various rendering features such as ambient occlusion, depth of field, global illumination, etc. Either way, you're not going to get something looking as good as a multi-million dollar game created with a multi-million dollar engine designed by dozens industry veterans.
#3
06/04/2007 (9:06 am)
With a host of engine programmers making game-specific modifications...like most Unreal Engine games...or most engines games' for that matter...
Torque Owner Tim Heldna