Game Development Community

Texture not showing up...

by Ryan Berkani · in Game Design and Creative Issues · 06/02/2007 (5:41 pm) · 2 replies

Hello --

I'm not sure why, but when I export an object I'm working on from 3ds max to TGE most of the textures show up, but there are a few that dont. They are 1024x1024 pixels in JPEG format. I have other textures of that size that do show up so I am not sure why they don't...

If anyone can help, it would be greatly appreciated.

Thanks,
-Ryan

#1
06/23/2007 (2:06 am)
Apparently Torque can only do 512 by 512 size textures. Sucks, I know, but that's the way it goes for now.
#2
06/23/2007 (6:35 am)
I considered that since I've heard that as well, but then why would some textures that are 1024x1024 pixels in size show up while others don't?

Is there some kind of limitation in the engine on how many different textures can be applied to one object or what.?