Cel Shading: TGE or TGEA
by ReR · in Technical Issues · 06/01/2007 (5:51 pm) · 4 replies
I'm thinking to purchase TGE or TGEA, but I'd need a information. I could program a cel-shading renderer usingjust TGE or need I TGEA?
thanks
thanks
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#2
06/24/2007 (9:11 pm)
There is a code resource in private forums for TGE cel shading and shape outlining.
#3
06/24/2007 (9:52 pm)
Well, there are a few floating around. I really think the best way to do shape outlining and cel shading would be through a shader. It's a very practical method that would only require very minimal changes to the source code. (Basically just rendering a screen-aligned quad with a shader applied to it)
#4
07/25/2007 (11:13 pm)
There is a resource for TGE. If you just want very basic Cel shading, then it might work, though keep in mind that it supposedly causes a performance hit. If you want to offload your cel shading to the GPU via a real shader program, or want to mix other NPR shading elements in, then you are better off with TGEA.
Chris Willis