Edit the guiEditor
by Howard Dortch · in Torque Game Engine · 06/01/2007 (8:09 am) · 2 replies
Is there a way to edit the gui editor so I can set the treeview postion?
version 1.5 I open the gui editor and the treeview always takes up half the display so I have to manually grab it and move it to the right so I can work and it gets REALLY annoying.
version 1.5 I open the gui editor and the treeview always takes up half the display so I have to manually grab it and move it to the right so I can work and it gets REALLY annoying.
#2
I tried to chase down where they use the prefs width and height thinking it was dynamicly cued off that but no go there either.
thanks for a reply
06/04/2007 (12:29 pm)
I set those values to what I wanted and no matter what I set em to I get the same resultI tried to chase down where they use the prefs width and height thinking it was dynamicly cued off that but no go there either.
thanks for a reply
Employee Michael Perry
ZombieShortbus
Look for these lines:
new GuiFrameSetCtrl() { position = "640 0"; minExtent = "128 64"; extent = "160 600"; profile = "GuiButtonProfile"; horizSizing = "width"; vertSizing = "height"; columns = "0"; rows = "0 300"; //---------------------------------------- // Tree View new GuiScrollCtrl() { profile = "GuiScrollProfile"; minExtent = "72 64"; position = "0 0"; extent = "160 300"; horizSizing = "width"; vertSizing = "height"; vScrollBar = "alwaysOn"; hScrollBar = "dynamic"; new GuiTreeViewCtrl(GuiEditorTreeView) { profile = "GuiTreeViewProfile"; position = "0 0"; horizSizing = "width"; }; };Those are going to contain the position and size of that particular section of the GuiEditor