Game Development Community

Missing faces- player model

by Alex Poli · in Artist Corner · 05/31/2007 (12:25 pm) · 1 replies

I made a player model in blender. I'm fairly certain it's complete, but every time I export it there are a bunch of missing faces. What can I do to fix this problem? Thnx!

#1
06/29/2007 (8:13 am)
Sounds like your normals are reversed. Torque only displays one side of every face. You can tell it to render both faces through your exporter (thats if you can afford the double render) but I wouldn't recommend that for a player model.