Game Development Community

Editor: Inspector tree view

by Aaron Moore · in Torque Game Engine · 05/29/2007 (10:35 am) · 0 replies

Any hints on how do you get an object to not show up there?

Any hints on how to get the fields for the object you hid from the tree view to show up as a subset under another item?





Basically I'm parenting objects to other object, and if it's a child, I want it's properties to be edited under its parent.

For example, I have a light and a particle effect attached to a StaticShape. How would I go about having the light and the particle effect not show up in the tree view, and having their fields show up as groups when you select the shape?