Game Development Community

Dull dark DIF's

by ando · in Torque Game Engine Advanced · 05/28/2007 (3:14 am) · 2 replies

Comparing a DIF interior in TGE and TGEA using the same sun settings the DIF interior in TGEA appears very dull and dark compared to TGE. The TGEA DIF looks lifeless without the great contrast that TGE 1.5+ gives.

Am I missing a trick here or is the TGEA sunlight just poor in contrast to compared to TGE1.5+ ?

#1
05/28/2007 (12:34 pm)
Higher exposure levels can washout TGEA's shader effects like bump and specular mapping, so by default the exposure level is set to low.

The exposure level can be changed in the material definition using the property exposure - the possible values are 1 (normal rendering), 2 (TLK/TGE high contrast rendering), and 4 (even higher contrast rendering).
#2
05/29/2007 (6:43 am)
Cheers John, will have a tinker