TGEA buggy
by Barry Gallagher · in Artist Corner · 05/24/2007 (9:54 am) · 1 replies
I have downloaded the racing starter pack for TGEA
Basically I just altered the buggy model that comes as standard with TGEA (even though the starter kit doesnt) in 3dmax and exported, but when I tried to use the altered buggy I couldnt as it had no wheels.
All I did to the max file was move a few verts, as this was basically a test.
I assume I have to place nodes for the wheels or some such thing. Anybody got some helpful info for this issue?
Basically I just altered the buggy model that comes as standard with TGEA (even though the starter kit doesnt) in 3dmax and exported, but when I tried to use the altered buggy I couldnt as it had no wheels.
All I did to the max file was move a few verts, as this was basically a test.
I assume I have to place nodes for the wheels or some such thing. Anybody got some helpful info for this issue?
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Torque Owner Frantisek Chmelar