Game Development Community

Nasm Error

by Brian Irvin · in General Discussion · 05/23/2007 (3:02 pm) · 6 replies

Hello yall i am using VS C++ 6.0 intro and im geting this error when i recompile.

Performing Custom Build Step on ..\engine\terrain\blender_asm.asm
'"C:\Torque\TGE_1_5_1\vc6\..\bin\nasm\nasmw.exe"' is not recognized as an internal or external command,
operable program or batch file.
Error executing c:\windows\system32\cmd.exe.

im trying ot change the icon for the hell of it How do i fix the nasm error?

#1
05/24/2007 (6:10 am)
NASM is a Assembler, which GG uses to compile the .asm files. IT can be found at nasm.sourceforge.net

You just need to put the executable in the right spot I reckon (mind you, I don't have VS6, so I can't test this)
#2
05/24/2007 (7:25 am)
Well i reinstallled torque and it worked fine but now i need to find a copy of vs6 standard instead of intro edition or just get vs 2005. I have vs 2002 c++.net but i got a shit load of linking errors
#3
05/24/2007 (11:04 am)
You are probably going to need the latest service pack for VC6.
#4
05/24/2007 (2:36 pm)
The linking errors where with vs c++ 2002.net
#5
05/24/2007 (2:53 pm)
Ah...I was thrown by the "vc6" in the error message.

I have heard of one or two people opening up the Torque SDK.sln file in a text editor (like Wordpad) and changing the line "Microsoft Visual Studio Solution File, Format Version 8.00" to "Microsoft Visual Studio Solution File, Format Version 7.00" and having it (mostly) work with 2002 but I have never tried it myself so I can't vouch for it working or not.

You best option is probably to grab Visual C++ Express since it is the best supported currently (the VS6 support was officially dropped a year and a half ago).
#6
05/24/2007 (4:30 pm)
I get the error message "Your project file version is "7.10" Visual studio .net can only load version 7.0 files" this is with 2002