Game Development Community

Total n00b with a billion questions...

by Tom Biagioni · in Torque Game Builder · 05/22/2007 (2:00 pm) · 1 replies

Hi Guys,
(pardon the kinda broken logic and language in this post, im at work trying to do this without getting caught...)

I'm new to Torque and only have a simple understanding of programming in general and need some help...

So for the most part I am just an artist trying to get things to look as good as possible, but recently i decided that i should at least know how to program my games even if i dont end up doing it. After going through the torque tutorials, i found i had more questions than they could answer.

I want to start out making a simple little tetris attack clone with a bit of a bust a move twist, shooting/switching bricks around and getting combos etc...Now i don't want you guys to write the game for me(as im sure you wouldn't anyway) but what i would like is some pointers...

How can i get my bricks to recognize that there are 3 or more of the same color within the specified acceptable combo directions...like diagonally or straight etc... or what if i wanted really complex combos that snake around other bricks for high point values? I'm sure the answer is right in front of me but i don't have enough experience with programming yet to see it...

everything i seem to think of seems to ineffecient so any help you guys can provide would be fantastic...Thanks in advance!

#1
05/22/2007 (2:45 pm)
For tetris tutorial look here:
tdn.garagegames.com/wiki/Torque_2D/Getting_Started/T2DTetrisTutorial
I haven't done it myself, and so I'm not sure if it'll work with the latest version.
As for all the other stuff, I'm hoping that the tutorial will give you some ideas. If not post back with a more in-depth description of what you are trying ot do and I'm sure someone will see what to do ;)