Torque 360
by Andrew Sanders · in General Discussion · 05/22/2007 (7:50 am) · 7 replies
Anyone know when they are going to release Torque 360?
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#2
05/22/2007 (8:27 am)
Afaik you can get it now... but you have to contact GarageGames.. sign a NDA and have a lot of spare cash (for the 360 dev kit)
#3
05/22/2007 (8:27 am)
You have to have the cash for the devkit and a TGEA360 license. Both cost a chunk of change.
#4
05/22/2007 (8:28 am)
Damn.. you beat me to it :)
#5
06/08/2007 (12:05 pm)
Huh? I was under the impression that the 360 dev kits were relatively cheap. Does anyone here know exactly what they cost? Or are we all just assuming that they cost a lot? It says "associate" under Joe's name, so I'm guessing that he may know. Then again, he mentioned an NDA, so he probably can't tell. Hahah.
#6
06/08/2007 (12:27 pm)
I believe it is $10,000. The cheap devkit that many sites were weighing in on back in the day ended up being XNA.
#7
06/08/2007 (12:37 pm)
Ouch. I knew XNA and the 360 dev kits weren't the same thing, but I still thought the actual devkit was pretty cheap. Now that I googled it though, and can't find any info on anything besides XNA, I suppose XNA must have been what gave me the impression that the devkits were cheap. Ah well!
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