Game Development Community

ModMaker Weaopns Editor Help

by J.P. Berry · in Torque Game Engine · 05/21/2007 (12:43 pm) · 5 replies

Greetings fellow Garage Gamers,

I have been messing around with the modmaker weapons pack 1 and have a few questions that were not answered in the documentation or via support.

Has anyone been able to get the hands feature to not show up in third person? Mike's blog says this feature was implemented without source changes, however I have yet to see it.

Secondly, when my character is dropped in I start out with a black box as a crosshair. When I change weapon modes the crosshair fixes itself. However, if I die and respawn with a different gun (with a different assigned crosshair) the previous crosshair is displayed. That is, of course, unless I change weapon modes.

If anyone has bought these packs and knows how to fix the modmaker utility, I would be most grateful for any help. I have figured out how to fix the other bugs that the modmaker has, such as exporting problems, so feel free to e-mail me if you need help in those regards. Much thanks,
~J.P.

#1
05/24/2007 (8:45 am)
Have you tried using their forums?

Modmaker Forums
#2
05/24/2007 (8:50 am)
I checked out some of their code in a free model they released to the community, as a teaser I suppose, it was pretty bad. I'm not surprised there are issues with the pack.
#3
05/24/2007 (9:21 am)
Does the ModMaker work with TGEA
#4
06/01/2007 (9:26 pm)
I have also had problems with the crosshair issues. Still haven't found a way to fix it.
Quote:Has anyone been able to get the hands feature to not show up in third person?
I don't know if this is weapon pack specific but I have weapon pack 2 and i don't have that problem. I'm just curious what other issues have you had.
#5
03/02/2009 (12:20 pm)
I know this is an older thread, but...

I had a problem recently with the modmaker pack that caused the sniper scope overlay to appear right away (regardless of which gun you had selected as default). Wierd though cos it would only happen the first time you run the game, and would immediately correct itself after changing weapon modes.

The problem was here in playgui.gui:

// -----Sniper Scope------------------
      new GuiBitmapCtrl(guiScope) {
      profile = "GuiDefaultProfile";
      horizSizing = "relative";
      vertSizing = "relative";
      position = "0 0";
      extent = "640 480";
      minExtent = "8 8";
      visible = "1";
      helpTag = "0";
      bitmap = "~/data/shapes/weapons/barrett_xm500/scope.png";
      wrap = "0";
   };

I solved it by changing the "visible" setting to zero. Check your gui objects... the problem might be there. Also, the weapon packs do not include any weapon cycling code so any problems you get with crosshairs and the like will most likely arise when you start playing around with cycling your weapons inventory.

Cheers,

Hebblewhite.