3d world studio leads to crash in TGE
by Joseph *Nailo* Rick · in Artist Corner · 05/17/2007 (7:35 pm) · 2 replies
I'm using 3dsw v5.37, and TGE 1.5.2
I created a model in 3dsw, exported it as a dif, tried to import it into TGE. As soon as I clicked on the file I get the gizmo and then it crashes out.
I am kicked out to the load screen and see the error:
"You do not have the correct version of the FPS starter kit or the related art to play on this server, please contact the server operator for more information. (invalid packet)"
dif File
3dw file
Could anyone tell me why?
I created a model in 3dsw, exported it as a dif, tried to import it into TGE. As soon as I clicked on the file I get the gizmo and then it crashes out.
I am kicked out to the load screen and see the error:
"You do not have the correct version of the FPS starter kit or the related art to play on this server, please contact the server operator for more information. (invalid packet)"
dif File
3dw file
Could anyone tell me why?
#2
If it is a missing texture, (which ArmedGeek is right, that's what it sounds like) look at your console log, it will tell you what texture(s) Torque can't find, then you just need to make sure you copy them into the same directory (or directory above) your dif file.
3DWS should do this BTW, so you might want to look at the "run map" directory location that it's exporting into and copy everything in that directory (textures) into the folder in Torque where you are putting your interiors.
05/17/2007 (8:58 pm)
@Joseph,If it is a missing texture, (which ArmedGeek is right, that's what it sounds like) look at your console log, it will tell you what texture(s) Torque can't find, then you just need to make sure you copy them into the same directory (or directory above) your dif file.
3DWS should do this BTW, so you might want to look at the "run map" directory location that it's exporting into and copy everything in that directory (textures) into the folder in Torque where you are putting your interiors.
Torque 3D Owner ArmedGeek