Portals
by Fucifer · in Constructor · 05/17/2007 (10:25 am) · 6 replies
Cool Portals!




#2
05/23/2007 (11:05 am)
Yes they where create in constructor 1.0.1. I used the export/Torque map2dif_plus.
#3
06/20/2007 (12:25 pm)
Mind explaining how you did that?
#4
06/20/2007 (7:45 pm)
The building was create with the arch tool. Then I create one brush for the portal. I center it on the arch opening. Set the brush to Portal on the Object tab under the Properties. Next click the Edit Properties button on the Object tab. The Manager Entities window popup. Set ambient_light to 0, then close the window. I copy the Portal 3 times and move them to center of each arch opening. File/Export/Torque Game Engine (map2dif plus). That it. I hope I did not miss anything, it is late. I hope that help.
#5
06/21/2007 (7:41 am)
Thanks that did help. Been trying to figure out how to do those for some time.
#6
06/21/2007 (12:55 pm)
You welcome!
Torque Owner Jason Davis