Game Development Community

Newbie Terrain Question

by dudeBot · in General Discussion · 05/16/2007 (1:03 pm) · 2 replies

Hello all,

I need to create a terrain with some small bodies of water in it, however,
I want the entire terrain, where there is no water, to be completely flat.

What I was hoping to do was raise the entire flat terrain up 10 units and then
lower/excavate the areas where I want the water to be.

The resources that I have looked seem to be creating a more complex
topography with hills and valleys and then add the water to the
lower areas.

Is there any way to raise the entire terrain up an exact number of units
and then lower the areas where I want the water to be?

Thanks in advance,

dudeBot

#1
05/16/2007 (1:06 pm)
Try changing the setheight value in one of the world editor menus. i can't remember which one, but it's in there somewhere. Then go to the terrain editor and select the Set Height brush with a wide radius. That should get you started in the right direction.
#2
05/16/2007 (1:51 pm)
Thanks Aaron,

I had to do a little more than set the value, but it got me going in the right direction.

For others who may be interested:

Press F11 to get into the mission editor
Press F7 to enter into the Terraform Editor

In "General Settings" set "Min Terrain Height" to the desired value
in my case 10 units then select apply.

Open the "Operation" drop-down and select "Sinus"

Move all of the nodes on the graph editor to the top, select apply,
et voila, the terrain moves up 10 units and is flat

I was then able to excavate the areas that will have water in them
down.

Thanks again,

dudeBot